Renegade, the pioneering Yoshihisa Kishimoto-directed beat-’em-up, became a hit in the West, which was pleasing to its developers Technos. The problem was what they had done to achieve…
“I hope they choke on an AI-generated fishbone.” Those were the recent words of developer Chris Sorrell about publisher System 3, in reference to their treatment of the…
1988’s chart-topping games in the UK included an unprecedented number of sequels, accounting for more than half of the games I’m writing about, and six of them in…
11 years before the release of Starwing/Star Fox, and 44 years before Argonaut Games signed up to an arms dealer’s retrogaming side project, Argonaut was formed in 1982…
In Kevin Toms’s Software Star, released on his Addictive Games label in 1985, you run a games publisher. You name new games, decide how to promote them (including…
Yoshihisa Kishimoto and Technos set some key standards in early beat-’em-ups with 熱血硬派くにおくん, Nekketsu Kōha Kunio-kun or, as it was known in the West, Renegade. Having launched Kunio-kun…
Does this game-of-the-movie capture the coolest parts of the film? Was its development time (probably around three months) long enough to create a competent computer game? Are the…
Recent comments
ShaggyMoose
"Thanks for the write up of Argonaut history. Starglider 2 was the first Amiga ..."
WhatHoSnorkers
"I had Starglider 2 on the ZX Spectrum. I believe it is the ..."
WCRobinson
"I ironically stopped playing with FIFA 18 too! I played the games for ..."
kelvingreen
"I haven't played a FIFA since the Mega Drive, but this is sort ..."
Austin Crown
"Great read this, thanks for posting "